Functional test: lifetime.

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".



Start testcase: lifetime.gen.buffer
PASS lifetime.gen.buffer: Passed


Start testcase: lifetime.gen.texture
PASS lifetime.gen.texture: Passed


Start testcase: lifetime.gen.renderbuffer
PASS lifetime.gen.renderbuffer: Passed


Start testcase: lifetime.gen.framebuffer
PASS lifetime.gen.framebuffer: Passed


Start testcase: lifetime.gen.shader
PASS lifetime.gen.shader: Passed


Start testcase: lifetime.gen.program
PASS lifetime.gen.program: Passed


Start testcase: lifetime.gen.query
PASS lifetime.gen.query: Passed


Start testcase: lifetime.gen.transform_feedback
PASS lifetime.gen.transform_feedback: Passed


Start testcase: lifetime.gen.vertex_array
PASS lifetime.gen.vertex_array: Passed


Start testcase: lifetime.gen.sampler
PASS lifetime.gen.sampler: Passed


Start testcase: lifetime.delete.buffer
PASS lifetime.delete.buffer: Passed


Start testcase: lifetime.delete.texture
PASS lifetime.delete.texture: Passed


Start testcase: lifetime.delete.renderbuffer
PASS lifetime.delete.renderbuffer: Passed


Start testcase: lifetime.delete.framebuffer
PASS lifetime.delete.framebuffer: Passed


Start testcase: lifetime.delete.shader
PASS lifetime.delete.shader: Passed


Start testcase: lifetime.delete.program
PASS lifetime.delete.program: Passed


Start testcase: lifetime.delete.query
PASS lifetime.delete.query: Passed


Start testcase: lifetime.delete.transform_feedback
PASS lifetime.delete.transform_feedback: Passed


Start testcase: lifetime.delete.vertex_array
PASS lifetime.delete.vertex_array: Passed


Start testcase: lifetime.delete.sampler
PASS lifetime.delete.sampler: Passed


Start testcase: lifetime.bind.buffer
PASS lifetime.bind.buffer: Passed


Start testcase: lifetime.bind.texture
PASS lifetime.bind.texture: Passed


Start testcase: lifetime.bind.renderbuffer
PASS lifetime.bind.renderbuffer: Passed


Start testcase: lifetime.bind.framebuffer
PASS lifetime.bind.framebuffer: Passed


Start testcase: lifetime.bind.query
PASS lifetime.bind.query: Passed


Start testcase: lifetime.bind.transform_feedback
PASS lifetime.bind.transform_feedback: Passed


Start testcase: lifetime.bind.vertex_array
PASS lifetime.bind.vertex_array: Passed


Start testcase: lifetime.bind.sampler
PASS lifetime.bind.sampler: Passed


Start testcase: lifetime.delete_bound.buffer
PASS lifetime.delete_bound.buffer: Passed


Start testcase: lifetime.delete_bound.texture
PASS lifetime.delete_bound.texture: Passed


Start testcase: lifetime.delete_bound.renderbuffer
PASS lifetime.delete_bound.renderbuffer: Passed


Start testcase: lifetime.delete_bound.framebuffer
PASS lifetime.delete_bound.framebuffer: Passed


Start testcase: lifetime.delete_bound.query
PASS lifetime.delete_bound.query: Passed


Start testcase: lifetime.delete_bound.transform_feedback
PASS lifetime.delete_bound.transform_feedback: Passed


Start testcase: lifetime.delete_bound.vertex_array
PASS lifetime.delete_bound.vertex_array: Passed


Start testcase: lifetime.delete_bound.sampler
PASS lifetime.delete_bound.sampler: Passed


Start testcase: lifetime.delete_used.program
PASS lifetime.delete_used.program: Passed


Start testcase: lifetime.attach.deleted_name.texture_framebuffer
PASS lifetime.attach.deleted_name.texture_framebuffer: Passed


Start testcase: lifetime.attach.deleted_name.renderbuffer_framebuffer
PASS lifetime.attach.deleted_name.renderbuffer_framebuffer: Passed


Start testcase: lifetime.attach.deleted_name.shader_program
PASS lifetime.attach.deleted_name.shader_program: Passed


Start testcase: lifetime.attach.deleted_name.buffer_vertex_array
PASS lifetime.attach.deleted_name.buffer_vertex_array: Passed


Start testcase: lifetime.attach.deleted_name.buffer_transform_feedback
PASS lifetime.attach.deleted_name.buffer_transform_feedback: Passed


Start testcase: lifetime.attach.deleted_input.texture_framebuffer
PASS lifetime.attach.deleted_input.texture_framebuffer: Passed


Start testcase: lifetime.attach.deleted_input.renderbuffer_framebuffer
PASS lifetime.attach.deleted_input.renderbuffer_framebuffer: Passed


Start testcase: lifetime.attach.deleted_input.shader_program
PASS lifetime.attach.deleted_input.shader_program: Passed


Start testcase: lifetime.attach.deleted_input.buffer_vertex_array
PASS lifetime.attach.deleted_input.buffer_vertex_array: Passed


Start testcase: lifetime.attach.deleted_output.texture_framebuffer
PASS lifetime.attach.deleted_output.texture_framebuffer: Passed


Start testcase: lifetime.attach.deleted_output.renderbuffer_framebuffer
PASS lifetime.attach.deleted_output.renderbuffer_framebuffer: Passed


Start testcase: lifetime.attach.deleted_output.buffer_transform_feedback
PASS lifetime.attach.deleted_output.buffer_transform_feedback: Passed


Start testcase: lifetime.delete_active.transform_feedback
PASS lifetime.delete_active.transform_feedback: Passed