Default precision qualifiers should only work with int, float and sampler types

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".

TEST COMPLETE: 4 PASS, 0 FAIL


test: default precision qualifier shouldn't work with vec2
default vertex shader
default vertex shader translated for driver
test fragment shader
PASS default precision qualifier shouldn't work with vec2

test: default precision qualifier shouldn't work with void
default vertex shader
default vertex shader translated for driver
test fragment shader
PASS default precision qualifier shouldn't work with void

test: default precision qualifier shouldn't work with uint
default vertex shader
default vertex shader translated for driver
test fragment shader
PASS default precision qualifier shouldn't work with uint
PASS successfullyParsed is true

TEST COMPLETE