Test that cube incomplete textures can not be used as FBO attachments
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
TEST COMPLETE: 4 PASS, 0 FAIL
PASS getError was expected value: NO_ERROR : Should be no errors after attaching cube map face. Cubemap has 1 missing face, so framebuffer should not be complete. PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT Missing face is added, so framebuffer should become complete. PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS successfullyParsed is true TEST COMPLETE