Index of /mozilla-central/dom/canvas/test/webgl-conf/checkout/conformance/glsl/misc
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boolean_precision.html
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empty-declaration.html
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fragcolor-fragdata-invariant.html
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glsl-2types-of-textures-on-same-unit.html
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glsl-vertex-branch.html
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local-variable-shadowing-outer-function.html
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re-compile-re-link.html
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shader-precision-format-obeyed.html
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shader-varying-packing-restrictions.html
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shader-with-array-of-structs-uniform.html
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empty_main.vert.html
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non-ascii-comments.vert.html
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shader-with-257-character-define.html
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shader-with-257-character-identifier.frag.html
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shader-with-arbitrary-indexing.frag.html
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shader-with-clipvertex.vert.html
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shader-with-comma-separated-variable-declarations.html
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shader-with-default-precision.frag.html
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shader-with-dfdx.frag.html
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shader-with-explicit-int-cast.vert.html
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shader-with-for-scoping.html
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shader-with-function-scoped-struct.html
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shader-with-gles-1.frag.html
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shader-with-glprojectionmatrix.vert.html
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shader-with-illegal-default-precision.vert.html
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shader-with-ivec3-return-value.frag.html
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shader-with-long-line.html
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shader-with-quoted-error.frag.html
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shader-with-conditional-scoping-negative.html
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shader-with-frag-depth.frag.html
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shader-with-int-return-value.frag.html
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shader-with-non-reserved-words-2-of-8.html
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shader-with-non-reserved-words-5-of-8.html
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shader-with-non-reserved-words-8-of-8.html
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shader-with-similar-uniform-array-names.html
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shader-with-vec3-return-value.frag.html
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shader-with-version-100.frag.html
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shader-with-version-130.vert.html
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shaders-with-mis-matching-uniforms.html
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shaders-with-name-conflicts.html
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struct-specifiers-in-uniforms.html
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shader-with-implicit-vec3-to-vec4-cast.vert.html
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shader-with-non-reserved-words-3-of-8.html
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shader-with-too-many-uniforms.html
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shader-with-undefined-preprocessor-symbol.frag.html
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shader-without-precision.frag.html
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shared.html
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struct-assign.html
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struct-nesting-exceeds-maximum.html
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ternary-operators-in-global-initializers.html
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shader-with-webgl-identifier.vert.html
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struct-as-inout-parameter.html
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ternary-operators-in-initializers.html
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uninitialized-local-global-variables.html
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attrib-location-length-limits.html
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glsl-long-variable-names.html
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global-variable-init.html
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sequence-operator-returns-constant.html
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shader-with-array-of-structs-containing-arrays.html
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shader-with-dfdx-no-ext.frag.html
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shader-with-glcolor.vert.html
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shader-with-ivec2-return-value.frag.html
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shader-with-non-reserved-words-7-of-8.html
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shader-with-vec2-return-value.frag.html
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shaders-with-invariance.html
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struct-mixed-array-declarators.html
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00_test_list.txt
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embedded-struct-definitions-forbidden.html
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expression-list-in-declarator-initializer.html
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glsl-function-nodes.html
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non-ascii.vert.html
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shader-struct-scope.html
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shader-with-attrib-array.vert.html
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large-loop-compile.html
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shader-with-256-character-identifier.frag.html
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shader-with-_webgl-identifier.vert.html
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shader-with-comma-conditional-assignment.html
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shader-with-conditional-scoping.html
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shader-with-do-loop.html
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shader-with-for-loop.html
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shader-with-function-recursion.frag.html
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shader-with-gles-symbol.frag.html
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shader-with-include.vert.html
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shader-with-ivec4-return-value.frag.html
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shader-with-non-reserved-words-4-of-8.html
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shader-with-precision.frag.html
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shader-with-illegal-default-precision.frag.html
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shader-with-non-reserved-words-1-of-8.html
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shader-with-short-circuiting-operators.html
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shader-with-two-initializer-types.html
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shader-with-vec4-return-value.frag.html
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shader-with-version-120.vert.html
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shader-with-while-loop.html
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shaders-with-mis-matching-varyings.html
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struct-as-out-parameter.html
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struct-nesting-of-variable-names.html
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uniform-location-length-limits.html
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shaders-with-varyings.html
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ternary-operator-on-arrays.html
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const-variable-initialization.html
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include.vs
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shader-with-256-character-define.html
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shader-with-comma-assignment.html
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shader-with-float-return-value.frag.html
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shader-with-hex-int-constant-macro.html
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shader-with-non-ascii-error.frag.html
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shader-with-reserved-words.html
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shader-with-version-100.vert.html
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shaders-with-uniform-structs.html
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struct-unary-operators.html
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shader-uniform-packing-restrictions.html
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shader-with-attrib-struct.vert.html
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shader-with-error-directive.html
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shader-with-global-variable-precision-mismatch.html
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shader-with-limited-indexing.frag.html
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shader-with-preprocessor-whitespace.html
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shader-with-vec4-vec3-vec4-conditional.html
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shaders-with-missing-varyings.html
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struct-nesting-under-maximum.html
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gl_position_unset.vert.html
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sampler-operand.html
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shader-with-arbitrary-indexing.vert.html
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shader-with-default-precision.vert.html
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shader-with-functional-scoping.html
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shader-with-invalid-identifier.frag.html
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shader-with-non-reserved-words-6-of-8.html
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shader-with-uniform-in-loop-condition.vert.html
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shaders-with-constant-expression-loop-conditions.html
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struct-equals.html
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